Bullet Bills move in a single direction until they either leave the screen or get stomped by the player. Interestingly, they do not kill on the bottom in SE Beta 9, even though they did in 1.6. They also no longer kill enemies after going through a portal, due to new collision mechanics.
How to Use Edit
Placing the enemy itself will make a launcher that only shoots one bullet. To make one that shoots like normal, you must place the Bullet Bill launcher entity, found under SMB Stuff. There's also the Bullet Bill zone, which spawns bullets everywhere when the player is in it.
- You can use the Spawner entity to make a custom cannon.
|V • E Enemies|
|Vanilla||Goomba • Koopa • Buzzy Beetle • Spiny • Piranha Plant • Bullet Bill • Hammer Bro • Lakitu • Podoboo • Cheep Cheep • Blooper • Spiny Egg • Hammer • Bowser's Fire • Custom Enemies • Powerups|
|Alesan's||Yellow Koopa • Blue Koopa • Big Goomba • Fire Bro • Para-Goomba • Goombrat • Big Koopa • Splunkin • Boo • Dry Bones • Really Flying Red Koopa • Fire Piranha Plant • Red Piranha Plant • Blue Virus • Bomb Koopa • Upside Down Piranha Plant • Pipe Cannon • Boomerang Bro • Micro Goomba • Rocky Wrench|
|Maurice||Venus Fire Trap|
|Other||Aperture Science Turret • Thwomp • NPC Enemy • VVVVVV Enemy|