Not to be confused with Grates.
Logic Gates are entities in Mari0: SE that let you do fancy things with linking.
List of Gates
And Gate
This gate requires two or more inputs to work. They will only work if all linked inputs are activated.
Delayer
This gate will delay a signal for a chosen duration of time.
Not Gate
This gate will reverse the input. They will always be on if you don't connect it to anything.
Or Gate
This gate requires any number of inputs to work. They will always work, as long as one input is activated.
R/S Flip-Flop
This gate lets you set it from one input and reset it from another.
This was added into the game when several members requested it during the first few betas of Mari0: SE before its addition. Several unfavorable workarounds were created, many of which did not allow you to reset it.
Square Wave
This gate will turn on and off for chosen durations.
Other Gates
These are gates that aren't in the Gates category.
Music Changer
This entity changes the background music on input.
Animated Tile Trigger
This entity will animate any triggerable animated tiles in its region. They toggle between the first frame and the last frame, playing any frames between it.
Region Trigger
This entity sends an output whenever an appropriate entity is in its region. You can choose if it is triggered by players, enemies, or both.
Wall Indicator
This entity simply toggles between two different frames.
Timer
This entity sends an output for as long as it's set to.