They do not interact with the player in any way, but turn to face them. They can be used with Dialogue Boxes and such to make characters that talk to the player.
How to Use Edit
Install both the .png and .json files in the Enemies folder in your mappack. Then select them from the Enemies tab in the editor, and place them down.
- They don't have to have dialogue associated with them, instead acting as extras.
- You can edit the .json file to use any existing enemy as a base, thus not requiring a separate sprite.
|V • E Enemies|
|Vanilla||Goomba • Koopa • Buzzy Beetle • Spiny • Piranha Plant • Bullet Bill • Hammer Bro • Lakitu • Podoboo • Cheep Cheep • Blooper • Spiny Egg • Hammer • Bowser's Fire • Custom Enemies • Powerups|
|Alesan's||Yellow Koopa • Blue Koopa • Big Goomba • Fire Bro • Para-Goomba • Goombrat • Big Koopa • Splunkin • Boo • Dry Bones • Really Flying Red Koopa • Fire Piranha Plant • Red Piranha Plant • Blue Virus • Bomb Koopa • Upside Down Piranha Plant • Pipe Cannon • Boomerang Bro • Micro Goomba • Rocky Wrench|
|Maurice||Venus Fire Trap|
|Other||Aperture Science Turret • Thwomp • NPC Enemy • VVVVVV Enemy|