Being enemies, a form of custom powerups can be made, but they can only affect the movement patterns of the existing powerups (i.e.: a bouncing mushroom). They can not give the player any new properties without modding.
When retrieved from a Coin Block or scrolled to, they move to the right—the opposite of enemies, which typically move to the left. They, with the exception of Poison Mushrooms, give the player a buff if touched.
Mushrooms are the basic powerup. They move to the right and grow the player if touched.
Fire Flower Edit
They are identical to Mushrooms, only they stand still. When moving, they will always hold their horizontal speed.
Oneups give the player an extra life instead of growing them. Unless you want your lives meaningless, use them somewhat sparingly or hide them well.
Poison Mushroom Edit
Poison Mushrooms use the Goomba palette and kill the player on touch. They should be used infrequently.
Stars bounce around making them harder to catch, but make the player invincible for a limited amount of time.
How to Use Edit
There is also the Mushroom/Flower entity, which, when placed in a Coin Block, will normally come out as a Mushroom, but will be a Fire Flower if the player already has one.
- They are great rewards for finding secrets.
- Never overuse Poison Mushrooms to the point that checking Coin Blocks is an unnecessary risk.
- They can be used as bait for a trap.
|V • E Enemies|
|Vanilla||Goomba • Koopa • Buzzy Beetle • Spiny • Piranha Plant • Bullet Bill • Hammer Bro • Lakitu • Podoboo • Cheep Cheep • Blooper • Spiny Egg • Hammer • Bowser's Fire • Custom Enemies • Powerups|
|Alesan's||Yellow Koopa • Blue Koopa • Big Goomba • Fire Bro • Para-Goomba • Goombrat • Big Koopa • Splunkin • Boo • Dry Bones • Really Flying Red Koopa • Fire Piranha Plant • Red Piranha Plant • Blue Virus • Bomb Koopa • Upside Down Piranha Plant • Pipe Cannon • Boomerang Bro • Micro Goomba • Rocky Wrench|
|Maurice||Venus Fire Trap|
|Other||Aperture Science Turret • Thwomp • NPC Enemy • VVVVVV Enemy|